![]() ![]() Morphological antialiasing is a recently introduced filter-based approach to antialiasing which does not require to compute additional samples. You can download the demo with source code and GLSL shaders HERE that show the implementation of MLAA. The presentation is available here: Practical morphological antialiasing on the GPU. Blend colors in the neighborhood of these patterns Find discontinuities between pixels in a given image.ģ. MLAA is designed to reduce aliasing artifacts in displayed images without casting any additional rays. ![]() Morphological Antialiasing (PDF) by Alexander Reshetov (Intel).Now some links with more technical information about MLAA: The following slide gives us an introduction to MLAA: Like the SSAO, MLAA can be hand-coded in a 3D app or added in graphics drivers. In short, MLAA is a shape-based anti-aliasing method that uses post processing filters to reduce aliasing. But what is MLAA and how to use it / enable it? With the launch of new Radeon HD 6870 (and HD 6850) series and new Catalyst 10.10a, the web if flooded by MLAA which is the acronym of MorphoLogical Anti-Aliasing. Morphological Anti-Aliasing from Pixel Bender Filters: MLAA ![]()
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